Skistad Studios

The portfolio of Kristian Skistad

Kristian@SkistadStudios.com

Description

Play solo or unite with friends to stand off against the Knights of the Round Table. Combine the strengths of your characters in surprising ways and master abilities to become knights worthy of standing off against Arthur himself.

Meet familiar friends and foes from Arthurian legend. Discover the source of spreading darkness over Avalon. Befriend and learn from powerful figures such as Merlin and Nimue. Take up your sword as a Soulforged knight.

Swear fealty to the Fae Lords, and choose from over 200 unique blessings to unleash your full potential. Will you wield the cleansing fires of Titania or take the blessings of Oberon to strike with the fury of the wind?

Versatility thrives in the ever-changing battlegrounds of Camelot. Combine your blessings with unique character, weapon, and ability selections. Test thousands of unique builds as you become a seasoned knight.

Upgrades from the Beacon of Avalore will forge your squire into a worthy champion over time. However, if you believe you are already worthy of facing Arthur, get ready for a challenge that will put your skills to the test.

Delve into a beautifully crafted comic world, inspired by the work of American artist Mike Mignola. Fully experience the awesome art and original sound that brings the world of SWORN to life.

Lessons Learned

Where to even begin with this game. I learned more than I ever could have imagined. I worked closely with a small team, bringing this game all the way from an idea in our heads to the front page on Steam. Not only did I learn to work more independently, able to take a feature from the design phase all the way to implementation, but I also learned how to work with a deadline in mind. Our deadlines were often tight, which made me need to get creative with our systems and logic. How flexible could I make a system for our designers to play with? Is there such a thing as a system being too flexible? The answer is yes.

Most of all I learned what it really took to take something to completion. At the start it can feel fast and loose, but there are so many little details that go into a finished product. User experience, menu flow, QA testing, gameplay balance, and of course bug hunting. Through it all I got to work very closely with a small team. Every little detail that went into the game passed by my monitor at some point or another, and it was like magic seeing it all come together.

Other Projects

Prismatic Horde
Prismatic Horde

Make your final stand against the onslaught of colorful invaders in this 2D top down shooter! Use a variety of weapons to combat the deadly horde: The tried and true pistol, the pray and spray machine gun, the apocalypses favorite shotgun, and of course a laser cannon.

Prismatic Horde
Within a Heartbeat
Within a Heartbeat

A catastrophic event has sent the world into a spiraling decent of chaos. For every effect, however, there is a cause. You exist in one moment, frozen in time. Use the final thoughts of those at the heart of it all to track down the source of the calamity, and erase their very existence from history itself.

Within a Heartbeat
Ego Boost

An arcade styled top down shooter about an extremely narcissistic individual's journey, where the enemy is yourself. Fight through an endless horde of your own doppelgangers using over the top powers fueled by your own ego. But beware, because as your ego grows, so does the strength of your enemies!

Ego Boost
Ritual of Life

You are a level puller. You are one of many. The many are there but never seen. You desire something more. Is this your world? Is there something more? You call out to void. There's no response. Maybe you should give up. You continue participating in the ritual of life.

Ritual of Life
The Heap

Jump, shoot, scavenge, and date your way through the genre masher that is The Heap! Play as Larpp, a rejected video game character who must fight his way through different genres to escape the heap and star in his own game! Will you find the one genre you truly belong, or be consigned to the pages of history?

The Heap
Fimbulwinter

In a post-apocalyptic world, ravaged by nuclear winter and gripped by insanity, keep your group of unique survivors alive against all odds. Build your community and search for supplies, but be warned, as the temperature drops and resources run thin sacrifices will have to be made for the greater good.

Fimbulwinter
Whale Defense Force

Woah-ho, welcome to the Whale Defense Force! Your job is to platform your way through the water park to save the whales! Don't worry though, Flex, Flow, and Floyd have plenty of awesome abilities to help them get around and beat up baddies! Join our three wannabe heroes in their radical adventure!

Whale Defense Force
SparkEngine
SparkEngine

The SparkEngine is a feature rich platforming engine created for GameMaker 7. It was designed for beginners, and is known for its single line character controller. It handles movement, gravity, wall jumping, double jumping, collisions, physics, animation, audio, scaling, camera control, motion blur, and more!

SparkEngine
Undertale - Narrative Review
Undertale - Narrative Review

A narrative review, written for the annual GDC Game Narrative Review Competition. In this award winning essay, I dive into the facets of storytelling through use of mechanics, as well as the excellent utilization of medium, that made Undertale a worldwide phenomenon!

Undertale - Narrative Review
Brothers - Narrative Review
Brothers - Narrative Review

A narrative review, written for the annual GDC Game Narrative Review Competition. In this award winning essay, I provide introspective as to how Brothers manages to convey a sense of character and feeling of loss, not through spoken word, but by utilizing clever gameplay mechanics and even the player's method of input.

Brothers - Narrative Review